Like many others, we’ve had our share of false starts when submitting new apps to the ’store. While the reasons given have generally been understandable, they do set your product launch back by weeks or more.
In light of the lack of public criteria for acceptance into the iTunes App Store, we’ll start compiling a list of known rejection criteria in our developer area (starting with the ones we ourselves have received). Please add yours in the comments and we’ll migrate them into the main list.
Click here to check out our Unofficial App Store Rejection Criteria and add your own.





